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1. Passenger ejection on dropships - in Feedback/Requests [original thread]
+1 The reason i want this is so that when i use my dropship for a quick transport, i can force stubborn blues out of it when i want to recall the vehicle. A 5 second lockout after forced ejection would be nice too, so they dont get back in while...
- by Sophie DV - at 2014.01.16 06:02:00
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2. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Meee One wrote: Sophie DV wrote: Anything that helps pay-to-players get at least a small bit of specialized equipment is whats needed, i think. The fact that it takes such a long time to even get into an advanced suit with advanced gear with...
- by Sophie DV - at 2014.01.15 00:58:00
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3. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Anything that helps pay-to-players get at least a small bit of specialized equipment is whats needed, i think. The fact that it takes such a long time to even get into an advanced suit with advanced gear with mid-range core skills is a little too ...
- by Sophie DV - at 2014.01.14 20:02:00
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4. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Hey guys! If i may interject, someone made a (i think it was sarcastic, but hey) comment in one of the earlier posts, and it gave me an idea. The comment was something along the lines of paying $50 for 10m SP, being a one time deal. Now, think...
- by Sophie DV - at 2014.01.14 07:06:00
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5. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
As much as i understand your reasoning, I doubt Dust will ever let you buy any adv or proto level blueprint original - it goes against the whole risk-vs-reward system that the Eve universe revolves around. I've been playing since partway through...
- by Sophie DV - at 2014.01.10 07:11:00
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6. Ambush Vehicle Limit Suggestion - in Feedback/Requests [original thread]
Well, what about a 50-75% speed reduction when any module (except for maybe the scanner) is active? I think it would emphasize the intended gameplay mechanics. And i'm not whining about the OP-ness of tanks, in fact, i'm decently happy with the...
- by Sophie DV - at 2014.01.09 23:39:00
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7. Ambush Vehicle Limit Suggestion - in Feedback/Requests [original thread]
Greetings forum-ers, Having gone back to playing ambushes after a long period of straight Faction Warfare, i'm pretty unhappy with the onesidedness that happens when one team calls in a large number of vehicles in an ambush (to the point where if...
- by Sophie DV - at 2014.01.09 20:05:00
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8. (Display) SP left to cap - in Feedback/Requests [original thread]
It would be nice to have this information available from the character sheet too, though. I often start a match just because i want to see how much more SP until cap, and then forget to look at the end of the match anyways...
- by Sophie DV - at 2013.05.25 15:51:00
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9. [REQUEST] All Skills Need an Innate Bonus - in Feedback/Requests [original thread]
I also agree that every skill should have an innate bonus, even if it's minor. You can start by putting the 2% per level damage bonus back to weaponry and removing the recent 10% buff to all weapons!
- by Sophie DV - at 2013.05.25 15:47:00
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10. Skill respec too late.... Why would you put people into a position like this? - in Feedback/Requests [original thread]
They havent made the changes yet, as CCP is working with the CPM and the community right now to adjust the rest of the skill tree. The respec will come when they release those changes. p.s. why does the flaylock get the 5% PG reduction skill (th...
- by Sophie DV - at 2013.05.25 15:44:00
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11. Restock options and Net Gain/Loss info - in Feedback/Requests [original thread]
+1 All us Spreadsheets-in-Space-ers need the nitty gritty information available to us, please! ;D
- by Sophie DV - at 2013.05.16 06:58:00
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12. A few URGENT (and easy) fixes are needed! - in Feedback/Requests [original thread]
http://simple.wikipedia.org/wiki/Easy
- by Sophie DV - at 2013.05.16 05:48:00
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13. A few URGENT (and easy) fixes are needed! - in Feedback/Requests [original thread]
Do eet! Do eet nao! 1. Put a RoF cap on the tactical assault rifles. They are REALLY killing the fun for casual players. 2. Give active shield hardeners a more practical duration or 2-3 more 10-second cycles before cooldown. (Though in the long ...
- by Sophie DV - at 2013.05.16 05:43:00
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